Developers

SuperCollider source code

You can download a stable source code bundle if you like. But the latest up-to-date source code is stored in SourceForge’s Subversion repository. To access it use this command:

 svn co https://supercollider.svn.sourceforge.net/svnroot/supercollider/trunk SuperCollider3

You can browse the SVN repository online; there are also some websites which provide useful analysis of the SVN data (recent changes, etc): sc@fisheye, sc@ohloh, sc@cia.vc.

Details on compiling SC are on the wiki: compiling on Mac, and compiling on Linux.

Developer community resources

The sc-devel mailing list provides the main forum for discussion about SuperCollider development.

We also use Sourceforge’s trackers for bugs and feature requests:

And here are a couple of useful resources on the wiki:

Creating Plugins for SuperCollider

Writing Unit Generators (from SC’s help system) covers what you need in order to create a UGen plugin (including Xcode instructions for those on Mac). Plugins are dynamically loaded libraries (DLLs) written in C++.

 

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