Developers
SuperCollider source code
You can download a stable source code bundle if you like. But the latest up-to-date source code is stored in SourceForge’s Subversion repository. To access it use this command:
svn co https://supercollider.svn.sourceforge.net/svnroot/supercollider/trunk SuperCollider3
You can browse the SVN repository online; there are also some websites which provide useful analysis of the SVN data (recent changes, etc): sc@fisheye, sc@ohloh, sc@cia.vc.
Details on compiling SC are on the wiki: compiling on Mac, and compiling on Linux.
Developer community resources
The sc-devel mailing list provides the main forum for discussion about SuperCollider development.
- sc-dev mailing list: browse archives
- sc-dev list: subscribe (this is an email link - send the resulting email)
We also use Sourceforge’s trackers for bugs and feature requests:
Creating Plugins for SuperCollider
Writing Unit Generators (from SC’s help system) covers what you need in order to create a UGen plugin (including Xcode instructions for those on Mac). Plugins are dynamically loaded libraries (DLLs) written in C++.







